These two screens are the Start up screen and then when you click you get the next screen that allows you to do some things such as start game or exit.


This was the first time I was able to get the sprite to show up on screen. And I arranged them into the places I want them to show up. As you can see I still had a problem with how they were displaying.

Turns out you need to compile them slightly different then you do the background images. Instead of:
gfx2gba -c256 -t8 -m -pspritePal.bin LevelImages_1.bmp
I did:
gfx2gba -c256 -t8 -T32 -pspritePal.bin LevelImages_1.bmp
And after figuring that out I was able to get it to look like this.

Now for graphics I just need to figure out why my tranparencies is defaulting to black instead of white. Once I figure that out I'll be posting the reason why. That's it for now. I need to switch over from this project to one of my other two projects. Hope you enjoyed the pics.